1. digital rights management (DRM)
A system for controlling and restricting the use of digital content such as music, films and books in order to prevent copyright infringements.
2. metadata
Information such as title, artist, album, year and genre that is associated with a piece of music and is helpful in publishing, managing and searching for music.
3. platforms / 3rd portal
An online service where music can be distributed, streamed or downloaded, such as Feiyr, Apple Music and Tidal.
4. royalties settlements
Payments made to artists and rights holders when their music is streamed or downloaded on a platform.
Feiyr services / selling music and ebooks online
5. streaming rates
The number of streams of a music track and form the basis for the calculation of royalties paid to rights holders.
6. aggregator
A service provider that enables independent artists and labels to upload and distribute their music on various online music services and streaming platforms.
7. upcycling
A process in which existing music titles are reissued to enhance them or create something new.
8. discovery
The process of discovering new music by listeners, either through personal recommendations, algorithm-based playlists or curators.
9. user-generated content (UGC)
Content created by users, such as cover versions, remixes or fan artwork.
10. influencer marketing
The collaboration of musicians or record labels with influential people on social media to promote their music and increase their reach.
11. pre-save
A marketing strategy where a link is created for an upcoming release so fans can save it to their music playlists before it is available.
12. curation
A compilation of music selected by a curator based on specific criteria.
13 DSP
Digital Service Provider, a company that provides digital music services, such as Feiyr.
14. API
Application Programming Interface, an interface that allows data and functions to be exchanged and integrated between different applications and systems.
15. sync licensing
The permission to use a piece of music in conjunction with visual material, such as films, television programs or commercials.
16. geo-blocking
A technology that allows platforms to restrict access to music to certain countries or regions.
17. mastering
The final step in the production of a piece of music, in which the audio quality is optimized to ensure that it sounds good on different playback devices.
18 Music Genome Project
A database that categorizes music based on over 450 musical characteristics such as key, instrumentation, tempo, rhythm, vocal style and harmonies to create personalized radio stations for users.
19 Stemming
A technique in which different elements of a piece of music, such as instruments or vocals, are separated so that they can be individually edited or remixed.
20. blockchain
Enables a transparent, secure and immutable record of transactions and rights, which can reduce copyright infringement and licensing issues.